Wasteland Characters End Status

James J. DeSpirito
Victory #11 (This is this group’s second time through)
July 9, 1998

A Wasteland End Status

Hota (Still the leader of Hota’s Heroes)

ST : 25
IQ : 43
LK : 25
SP : 24
AGL: 24
DEX: 24
CHR: 24
SKP: 0

RANK: Combat Captain
MAXCON: 133
CON: 133
$: 153,892
SEX: M
NATIONALITY: U.S.
AC: 14
WEAPON: Proton Ax

SKILLS:
8 Brawling
7 Energy Weapon
6 Pugilism
6 Clip Pistol
6 SMG
6 Assault Rifle
6 Demolitions
5 Picklock
5 Rifle
4 Climb
4 Gamble
4 Doctor
4 AT Weapon
4 Acrobat
4 Perception
3 Bomb Disarm
3 Electronics
2 Swim
1 Safecrack
1 Combat Shooting
1 Cryptology
1 Silent Move
1 Clone Tech
1 Toaster Repair
1 Helicopter Pilot

Patton (Still second in command)

ST : 17
IQ : 24
LK : 17
SP : 17
AGL: 17
DEX: 16
CHR: 16
SKP: 0

RANK: Sergeant Argent
MAXCON: 83
CON: 83
$: 0
SEX: M

NATIONALITY: U.S.

AC: 14
WEAPON: Meson Cannon

SKILLS:

6 Energy Weapon

6 Brawling

5 Pugilism

4 Assault Rifle

4 Perception

3 Climb

3 Acrobat

3 Doctor

2 Medic

1 Clip Pistol

1 Rifle

1 Swim

1 AT Weapon

1 SMG

1 Silent Move

Geronimo (3rd in Command)

ST : 15
IQ : 24
LK : 15
SP : 15
AGL: 14
DEX: 14
CHR: 14
SKP: 0

RANK: Sergeant
MAXCON: 60
CON: 60
$: 0
SEX: M
NATIONALITY: Indian
AC: 14
WEAPON: Laser Rifle

SKILLS:

7 Energy Weapon

7 Brawling

5 Pugilism

4 Assault Rifle

3 Climb

3 Acrobat

3 Perception

3 Doctor

2 Medic

2 AT Weapon

1 Clip Pistol

1 Rifle

1 Swim

1 SMG

1 Silent Move

Sitting Bull

ST : 12
IQ : 25
LK : 12
SP : 11
AGL: 12
DEX: 11
CHR: 13
SKP: 0

RANK: Corporal
MAXCON: 50
CON: 50
$: 0
SEX: M
NATIONALITY: Indian
AC: 14
WEAPON: Laser Rifle

SKILLS:

3 Pugilism

3 Assault Rifle

3 Perception

3 Energy Weapon

2 Brawling

2 SMG

2 Climb

2 Acrobat

1 Clip Pistol

1 Rifle

1 Swim

1 AT Weapon

1 Doctor

1 Silent Move

1 Demolitions

ACE

ST : 18
IQ : 25
LK : 20
SP : 18
AGL: 17
DEX: 17
CHR: 17
SKP: 0

RANK: Fire Grenadier
MAXCON: 52
CON: 52
$: 0
SEX: M
NATIONALITY: U.S.
AC: 14
WEAPON: Laser Rifle

SKILLS:

6 Brawling

4 Assault Rifle

4 Perception

4 Pugilism

3 Climb

3 Acrobat

3 Demolitions

2 Clip Pistol

2 Rifle

2 SMG

2 Swim

2 Doctor

2 AT Weapon

1 Silent Move

1 Energy Weapon

1 Alarm Disarm

Metal Maniac

ST : 20
IQ : 29
LK : 20
SP : 20
AGL: 20
DEX: 20
CHR: 20
SKP: 0

RANK: Master Grenadier
MAXCON: 58
CON: 58
$: 0
SEX: M
NATIONALITY: U.S.
AC: 14
WEAPON: Laser Carbine

SKILLS:

5 Brawling

5 Perception

4 Metallurgy

4 Assault Rifle

4 Pugilism

3 AT Weapon

3 SMG

3 Climb

3 Acrobat

2 Electronics

1 Bomb Disarm

1 Safecrack

1 Cryptology

1 Swim

1 Doctor

1 Clip Pistol

1 Energy Weapon

1 Silent Move

1 Rifle

And to those who didn’t make it home:

Mad Dog Fargo (D)

VAX (D)

One interesting thing happened at the end. After I solved it, I entered a town before radioing in after blowing up Cochise. I didn't get 10 points per guy to distribute, it treated it just like a normal radio call.