Sneaker -- The luckiest of the group, being always in the front avoiding traps and sneaking around. Also the only one being able to decrypt ancient glyphs. | ||
ST : 16 IQ : 25 LK : 38 SP : 20 AGL: 20 DEX: 20 CHR: 8 |
RANK: 20 MAXCON: 82 $: several thousand SEX: male NATIONALITY: ? AC: 14 (Power Armor) WEAPON: Proton Axe |
SKILLS: 7 Brawling
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Anula -- Really fond of things going BOOM, but wasn't often allowed to bomb anything, therefore developed an interest in electronics. Being the only one adept with Cyborg Tech she entered the Mind Maze and survived. | ||
ST : 14 IQ : 24 LK : 30 SP : 20 AGL: 20 DEX: 20 CHR: 6 |
RANK: 20 MAXCON: 80 $: several thousand SEX: female NATIONALITY: Russian AC: 14 (Power Armor) WEAPON: Proton Axe |
SKILLS: 7 Brawling
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No Border -- Could also use the codename Fingers, because only doors which are welded shut can withstand him, also the safe in Fort Knox will succumb to his fingers. | ||
ST : 18 IQ : 24 LK : 30 SP : 20 AGL: 20 DEX: 20 CHR: 9 |
RANK: 20 MAXCON: 80 $: several thousand SEX: male NATIONALITY: Native American AC: 14 (Power Armor) WEAPON: Chainsaw |
SKILLS: 8 Brawling
|
Barbwire -- The perfect mixture between Marvel's SHE-HULK and Alicia Silverstone. Her codename originates from her first month in the ranger academy, when she messed up three male cadets wolfwhistling for her. | ||
ST : 29 IQ : 24 LK : 30 SP : 20 AGL: 20 DEX: 20 CHR: 16 |
RANK: 20 MAXCON: 81 $: several thousand SEX: female NATIONALITY: Mexican AC: 14 (Power Armor) WEAPON: Chainsaw |
SKILLS: 8 Brawling
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Vax (Base Cochise) Christina (traded her equipment and disbanded) All other NPCs were shot for experience (ouch!) |